I use cutting-edge virtual production tools like Unreal Engine, Aximmetry, Blender, and nDisplay to craft immersive, real-time experiences. From broadcast production to VR-driven art installations, I blend technology with storytelling to push the boundaries of virtual creativity. I sometimes make minigames.
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Immersive Experience / VR
A VR exhibition that transports you into an alternate 1960s, where Lancashire wins the space race and builds a Butlins style resort on the Moon. Your journey begins in a dreary 1950s living room. A flickering TV, faded wallpaper, and nostalgic trinkets surround you until you receive an unusual brochure. Slip on a VR headset, and suddenly, you’re in Lunashire.
Guided by a charismatic transatlantic narrator, you’ll explore a Lancashire-inspired lunar utopia—where jukeboxes from Latham-St-Anne’s fuel the nightlife, Space Vespas zip between moon pod mansions, and the Ditchburn Moon Department offers out-of-this-world job opportunities. So, what are you waiting for? Join the intergalactic family on Lunashire! Created by Tom and Lauren from You’re Most Welcome, commissioned by George Harris and Carolyn Primett of Mirador Arts, and funded by Arts Council England. Immersive Experience / VR
Celebrating grassroots music venues through interactive VR.
Dead Good Venues is dedicated to preserving and celebrating independent music spaces, past and present. This first prototype brings The Duchess, Leeds back to life in fully immersive VR. More than a documentary, this interactive experience lets you explore at your own pace—discovering artefacts, interviews, and archival materials gathered from those who lived it. Inside the virtual space, you’ll find:
This isn’t just nostalgia—it’s a living archive, celebrating the power of grassroots venues while warning of the cultural loss that comes when they disappear. Strap in, explore, and share in the memories that shaped a city’s music scene. Funded by XR Stories. Dedicated website found here Huge thanks to John Keenan, Patsy Matheson, Denis Copeland, Tony Woolgar, Paul Cockroft, James Hindle, Andrew Bannerman-Bayles, Mark Stokes, Mike Farmer, Ed Crisp, Delicious Clam, and Honk. ELECTRICAL INDUSTRIES CharityVP / LED STAGE
A series of short films for the Electrical Industries Charity shot on a LED stage at i4 Studios in Leeds. I developed the nDisplay pipeline using unreal engine, collaborating with the art department and camera department.
No Easy GamesVP / REALTIME GREENSCREEN
Utilising real-time green screen at i4 Studios in Leeds to produce 'No Easy Games' for LUFC online content. Developed a pipeline for Unreal Engine and Aximmetry to live comp as well as post comp for a multicam deliverable.
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VP / LIVE GREENSCREEN
Cutscene TV is a live grassroots music channel that I've created and developed with my partner Lauren, and friends Tash and Zac. We invite bands into a live virtual environment at i4Studios in Leeds and record sessions to put out on our YouTube channel. We use this to flex the virtual muscle and push it to its limits. We lean into the glitches imperfections and allow bands an opportunity to have fun and showcase their music in a unique way. This is an ongoing R&D project.
BARKBY DRUMS DOCUMENTARYVP / LED STAGE
A spec profile documentary shot on an LED stage.
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